If I had an hour to solve a problem, I'd spend 55 minutes thinking about the problem, and 5 minutes thinking about solutions.
Albert Einstein
I work on problems that don’t come with ready-made answers.
I design structure and sense — for people who care what they’re building.
I always start with questions.
SCROLL DOWN TO SEE SOME OF MY WORKS
Many of the projects I work on are private — early-stage concepts, internal systems, or sensitive platforms under NDA. Like most designers, I’ve done a lot of work I’m not authorized to share.
What I can share, though — without disclosing project details — is how I approach complexity: by asking better questions, defining what should be built, and designing with clarity, ethics, and structure in mind.
YEAR: 2025
ROLE: UX/UI/VISUAL DESIGNER
TOOLS: PEN & PAPER, FIGMA, NOTION, ADOBE PHOTOSHOP
I joined a concept-heavy project led by a visionary founder. My goal was to bring clarity to an overextended idea, outline a feasible MVP, and define post-MVP options.
Unfortunately, the team resisted structure, feedback, and collaborative UX work — expecting me to assume the vision without questions and simply replicate input that raised serious usability and budget concerns.
When it became clear that alignment wasn’t possible, I stepped away — grateful for the lesson I got about professional fit, boundaries, and early red flags.
YEAR: 2024-25
ROLE: UX/UI/VISUAL DESIGNER
TOOLS: PEN & PAPER, FIGMA, ADOBE PHOTOSHOP
I joined a small team of domain experts working on a platform rooted in their own professional field. My role was to bring structure to the early-stage thinking, define a feasible MVP, and support the team in preparing investor pitches.
Using Object-Oriented UX, I helped translate abstract goals into a clear system — aligning concepts, relationships, and logic to support ethical, scalable growth over time.
YEAR: 2022
ROLE: UX/UI DESIGNER
TOOLS: PEN & PAPER, FIGMA
I worked with a small tech startup building a secure document-sharing platform. My role was to redesign the interface, simplify onboarding, and reduce user friction — especially in moments where trust, clarity, and confidence were critical.
The work combined UX and UI design with broader system thinking, aligning product behavior with the emotional stakes of sensitive interactions.
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